Want to partner with Pulp for creating the best games?
Mail us your portfolio and contact at: pulpmaker@kreativepulp.com
If you haven’t heard Simon Sinek talk, your life is incomplete.
Perhaps the most amazing talk on Leadership, power of belief, power of thinking differently and making a difference, Simon Sinek tells you what Great Men and Great Brands are made of.
Watch, absorb, adopt and exude.
It’ll do you a world of good and inspire you to do good for the world.
You know how some people can’t sleep as soon as they get into bed? Well, that’s us.
We are a team of restless people whose ideas range from simply brilliant to absolutely insane. We work when we are sleepy and sleep when we’re worked up. We code, argue, argue, code, code, argue…. and sometimes we even finish! ;)
While the brilliant ideas take time to shape, the insane ones keep us going by relieving us of the pressures of shining on. Aah! The cruel world. They always expect the former. On that note, we’re loosening our collars.
Phew! We’re team pulp and we’re not shy of giving you an extract of our awesomeness. :D
Earlier this year, we earned an entry into the list of casual Indie games to be showcased at a prestigious event at Singapore. We were psyched!!
Take a look at Casual Connect Asia 2013 list of Indie Showcase teams: http://www.indieprize.org/games/index_asia.html#entry-4
Our maiden game titled - ANGREJI (soon to release on PC) which was just about ready for a sneak peek was being put up for a show and tell in front of a world’s audience in gaming. When the event coordinator called us to seek category and description details on the game, we called it - covertly casual.
Because once you’ve played the game, you’ll never agree upon it being ‘just casual’.
Angreji is a word game unlike any and it kicks your vocabulary’s ass even as you ponder upon the first darned clue. Play a level to assess how much more attention should you had paid in English class to get ahead in the game. Umm… in a single word, the bold text can be replaced with the verb - 'reminisce.’
(Snigger, snigger!)
Ahem! We’ve got three letter word levels, four letter word levels, five letter word levels and so on… to let you play until, you:
A) Decide to quit, in which case, the word you’re looking for is LOSER! (just kidding!!)
B) Expand your brain in mass and matter until it pops out of your skull like The Incredible Hulk.
So, watch this space for launch details. Coming soooooonnnnnn on Mac/ Linux / Windows and later on Android and iOS.
Refreshing ideas, refreshing design, refreshing ways of getting you involved. In short, Pulp365 is all about the most refreshing ways of enhancing the quality of your leisure.
Reach out to Pulp for Game related:
Development,
Design
Marketing
QA
Consultation
or just generic feedback.
Pulp was strained out of our minds when we were bored. Bored with the way things looked, felt and sounded.
The era of ‘saying it all’ in 140 characters is seriously hampering communication. People are listening to very little of a lot. Looking from too far at something that is a fine piece of work. And are in general, carried away with the notion of having 'got the point’.
Oh have you now?!
If this has got you thinking… then we’re glad we took time to say this out loud.
It’s all in the details!
Hence, Kreative Pulp! Straining the best for you! 365 days a year.